Pirate
Pirate
Icon  Name                                                                                          Size  
[PARENTDIR] Parent Directory                                                                                -   
[   ] 3D Computer Graphics - A Mathematical Introduction with OpenGL.pdf                            7.7M  
[   ] 3D Game Engine Architecture.pdf                                                               4.0M  
[   ] 3D Game Engine Design .pdf                                                                     74M  
[   ] 3D Game Engine Programming .pdf                                                               127M  
[   ] 3D Game Programming All In One.pdf                                                             17M  
[   ] 3D Math Primer for Graphics and Game Development.pdf                                           22M  
[   ] 3D_Game_Engine_Design_-_Eberly.pdf                                                             70M  
[   ] A First Course in Linear Algebra.pdf                                                          6.4M  
[   ] AI Game Development.chm                                                                       3.2M  
[   ] AI Game Engine Programming.pdf                                                                 77M  
[   ] AI Game Wisdom.pdf                                                                             38M  
[   ] Advanced 3D Game Programming All in One.pdf                                                    67M  
[   ] Advanced 3D Game Programming with DirectX 9.0.pdf                                              14M  
[   ] Advanced Animation with DirectX.pdf                                                           2.4M  
[   ] Advanced Graphics Programming Using OpenGL.pdf                                                5.6M  
[   ] Advanced WinSock Multiplayer Game Programming Multicasting.pdf                                449K  
[   ] Algorithms And Networking For Computer Games.pdf                                              1.9M  
[   ] Artificial Intelligence for Games.pdf                                                         5.3M  
[   ] Beginning 3D Game Programming.chm                                                             3.7M  
[   ] Beginning C# Game Programming.pdf                                                             4.3M  
[   ] Beginning C++  Game Programming.pdf                                                            48M  
[   ] Beginning C++ Game Programming.chm                                                            4.6M  
[   ] Beginning Direct3D Game Programming, Second Edition.pdf                                       6.9M  
[   ] Beginning DirectX 9.pdf                                                                       5.1M  
[   ] Beginning Game Audio Programming.chm                                                          7.1M  
[   ] Beginning Game Programming.pdf                                                                8.8M  
[   ] Beginning Math and Physics for Game Programmers.chm                                           2.7M  
[   ] Beginning OpenGL Game Programming.pdf                                                          47M  
[   ] C Game Programming For Dummies 2.pdf                                                          650K  
[   ] C++ Module I.pdf                                                                              1.4M  
[   ] C++ Module II.pdf                                                                             2.7M  
[   ] Cengage-Multi.Threaded.Game.Engine.Design.2010.RETAiL.EBook.pdf                               6.2M  
[   ] Collision Detection in Interactive 3D Environments.pdf                                         12M  
[   ] Computer Organization And Design The Hardware Software Interface.pdf                           50M  
[   ] Computer_Graphics__C_Version_-_Hearn,_Baker.pdf                                                19M  
[   ] Core Techniques And Algorithms in Game Programming.chm                                        4.5M  
[   ] Core Techniques and Algorithms in Game Programming.pdf                                         11M  
[   ] CryENGINE 2 Features.pdf                                                                      2.5M  
[   ] Cutting Edge Direct3D Programming.chm                                                         4.8M  
[   ] Data Structures for Game Programmers.pdf                                                       19M  
[   ] DirectX 3D Graphics Programming Bible.pdf                                                      53M  
[   ] DirectX 8.1 Programming for C PlusPlus.chm                                                    9.3M  
[   ] DirectX 9 Graphics - The Definitive Guide to Direct3D.pdf                                     4.1M  
[   ] Directx 9 User Interfaces - Design and Implementation.pdf                                     5.3M  
[   ] Essential Mathematics for Games and Interactive Applications 2nd Edition.pdf                  5.4M  
[   ] Essential Mathematics for Games and Interactive Applications.pdf                               11M  
[   ] Evolution of GPUs.pdf                                                                         4.6M  
[   ] Focus On Photon Mapping.chm                                                                   2.0M  
[   ] Focus on Mod Programming In Quake III Arena.pdf                                               5.4M  
[   ] Focus on SDL.pdf                                                                              9.1M  
[   ] Fundamentals of Audio and Video Programming for Games.chm                                      18M  
[   ] GPU Gems 3.chm                                                                                 26M  
[   ] GPU Programming Guide.pdf                                                                     1.0M  
[   ] Game Coding Complete.chm                                                                       13M  
[   ] Game Engine Toolset Development.pdf                                                           6.5M  
[   ] Game Physics Engine Development.pdf                                                           6.7M  
[   ] Game Physics.pdf                                                                               69M  
[   ] Game Programming All in One.pdf                                                                26M  
[   ] Game Programming Gems 1.pdf                                                                    44M  
[   ] Game Programming Gems 2.pdf                                                                    21M  
[   ] Game Programming Gems 3.pdf                                                                    11M  
[   ] Game Programming Gems 4.pdf                                                                    32M  
[   ] Game Programming Gems 6.pdf                                                                    30M  
[   ] Game Programming Golden Rules.pdf                                                              50M  
[   ] Game Programming Tricks of the Trade.pdf                                                       81M  
[   ] Game Programming with DirectX 9.0.pdf                                                         1.3M  
[   ] Game Scripting Mastery.pdf                                                                     52M  
[   ] GeForce 8800 GPU Architecture Technical Brief .pdf                                            3.5M  
[   ] Graphics Gems 1.pdf                                                                           5.9M  
[   ] Graphics Gems 2.pdf                                                                           7.4M  
[   ] Graphics Gems 3.pdf                                                                           4.8M  
[   ] Graphics Gems 4.pdf                                                                            65M  
[   ] Graphics Gems 5.pdf                                                                            44M  
[   ] Graphics Programming Black Book.pdf                                                           110M  
[   ] Graphics Programming with DirectX 9 Module I.pdf                                               12M  
[   ] Graphics Programming with DirectX 9 Module II.pdf                                              33M  
[   ] Hardcore AI for Computer Games and Animation.pdf                                               19M  
[   ] How GPUs Work.pdf                                                                              85K  
[   ] Introduction to 3D Game Programming with DirectX 9.0c Shader Approach.chm                     6.4M  
[   ] Introduction to 3D Game Programming with DirectX 9.pdf                                        6.7M  
[   ] Introduction_to_Computer_Graphics_-_Foley.pdf                                                  72M  
[   ] Isometric Game Programming With DirectX 7.pdf                                                  20M  
[   ] Level of Detail for 3D Graphics.pdf                                                           4.7M  
[   ] Linear Algebra Demystified.pdf                                                                1.8M  
[   ] Linux 3D Graphics Programming.pdf                                                             6.9M  
[   ] Linux Games Programming.pdf                                                                   3.4M  
[   ] Lumenex Engine Technical Brief.pdf                                                            580K  
[   ] MUD Game Programming.chm                                                                      2.6M  
[   ] Math Course Description.pdf                                                                    97K  
[   ] Mathematics for 3D Game Programming and Computer Graphics, Second Edition.pdf                  15M  
[   ] Mathematics for Game Developers.pdf                                                            15M  
[   ] Mathematics_for_Computer_Graphics_-_Vince.pdf                                                 1.8M  
[   ] Mathematics_for_Game_Developers_-_Tremblay.pdf                                                 15M  
[   ] Memory Management - Algorithms And Implementation In C-C++.pdf                                1.0M  
[   ] Networking and Online Games - Understanding and Engineering Multiplayer Internet Games.pdf    9.4M  
[   ] OpenGL Game Development.pdf                                                                   6.0M  
[   ] OpenGL Programming Guide.pdf                                                                  7.8M  
[   ] OpenGL Super Bible.pdf                                                                        4.2M  
[   ] OpenGL SuperBible 4th Edition.pdf                                                              13M  
[   ] OpenGL.Shading.Language.2nd.Edition.(Orange.Book).2006.pdf                                    6.6M  
[   ] Physically-Based Rendering - From Theory To Implementation.pdf                                7.1M  
[   ] Physics Course Description.pdf                                                                162K  
[   ] Physics for Game Developers.pdf                                                               3.9M  
[   ] Postmortems From Game Developers.pdf                                                           16M  
[   ] Probability Theory - The Logic of Science.pdf                                                 5.8M  
[   ] Programming Game AI by Example.pdf                                                             12M  
[   ] Programming Multiplayer Games.pdf                                                             6.1M  
[   ] Programming Role Playing Games with DirectX, 2nd Edition.pdf                                  8.9M  
[   ] Programming Role-Playing Games With DirectX 8.pdf                                              20M  
[   ] Quake 4 Mods For Dummies.pdf                                                                   13M  
[   ] Real-Time Collision Detection.pdf                                                             2.9M  
[   ] Real-Time Rendering Tricks and Techniques in DirectX.pdf                                      6.4M  
[   ] ShaderX1  - Vertex and Pixel Shader Tips and Tricks.pdf                                       8.3M  
[   ] ShaderX2  - Introductions and Tutorials with DirectX9.pdf                                     5.8M  
[   ] ShaderX3 -  Advanced Rendering with DirectX and OpenGL.pdf                                     30M  
[   ] Shaders for Game Programming and Artists.pdf                                                  9.7M  
[   ] Shaderx2 - Shader Programming Tips & Tricks With Directx 9.pdf                                 15M  
[   ] Software Engineering - for Game Developers.pdf                                                 25M  
[   ] Source Engine Infosheet.pdf                                                                   6.3M  
[   ] Special Effects Game Programming with DirectX.pdf                                             156M  
[   ] Strategy Game Programming With Directx 9.0.chm                                                 12M  
[   ] The Elements of Euclid.pdf                                                                    1.8M  
[   ] The Official Guide to Learning OpenGL, Version 2.1.pdf                                         16M  
[   ] Tricks of the Windows Game Programming Gurus - Fundamentals of 2D and 3D Game Programming.pdf  16M  
[   ] Tricks of the Windows Game Programming Gurus, Second Edition.chm                               11M  
[   ] Using Opengl In Visual C++.pdf                                                                 67K  
[   ] Vector Game Math Processors.pdf                                                               3.9M  
[   ] Visualizing Quaternions.pdf                                                                   6.6M  
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